Grid Expectations

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I’m selling my beloved Meddledown beach

Update. The parcel has been sold.

Congratulations to the buyer, you’ve scored yourself a real gem of a property.  Enjoy your new digs, and take care, and thank you 🙂


I’m sad about letting go of my Meddledown property.  It’s a gorgeous mainland waterfront parcel that boasts a gently sloping sandy beach and lots of water.  When I bought the property I made sure to get the parcels that had the entire beach coastline so that I wouldn’t have property lines cutting it up.  It also encompasses a huge chunk of the bay, and Meddledown’s only access channel to the adjoining water (void) sim, so there’s more than enough room to rez a variety of marine life, coral, etc.

It’s also a great home base for anyone who enjoys sailing in SL and loves exploring.  You can sail right out of the Meddledown property into the adjoining protected water sim and then start moving down the coastline.  There are over 75 water sims that my property connects to, including the ones surrounding the Nautilus sims (Nautilus is close by).

If you or anyone you know are looking for a parcel that connects to sailable ocean sims and gives you tons of prims to build on, please check this property out — this just might be what you’re looking for.  Here are some details:

* 12672 sqm, 2900 prims
* Includes the sim’s only water access channel to the continental ocean
* Connects to 75+ sailable ocean sims surrounding two continents and Nautilus
* Includes the entire beach coastal line — no property lines suddenly cutting you off at the sides
* Nice neighbors
* No covenant — you make the rules
* Mainland tier will be more affordable than the upcoming OS price hike

meddledown 04

meddledown 06

meddledown 02

To see more images, visit my flickr set.

Please IM Melanie774 Kidd if you have any questions, thanks. If I am not online when you IM me, it is best to send a notecard because my IMs get capped quite frequently.

November 21, 2008 Posted by | Real Estate | , , , , , , , , , , | Leave a comment

new skins at laqroki — word up to my azn grrlz!

Laqroki re-opens it’s doors today at 11:00 A.M. SLT, and is launching an all-new line of skins!

The new Renaissance Collection is being introduced with four new female faces — Suzu, Clara, Jasmin, and Emily — and boasts a beautiful new body-skin to go with them.  Each face comes with lots of options, from a variety of makeups to multiple skintone choices, making it easier for you to customize the exact look you want.

I’ve mentioned this several times in the past, but I’m ever on the lookout for skins that befit my own RL ethnicity (mostly Asian, some Spanish), and my jaw nearly hit the floor when I saw the new Suzu skin.  Mallory Cowen has moved beyond the usual lighter-skinned collection of skintones for this Asian-influenced face, and has made it available also in darker tones (nougat, golden tan, cocoa) that would befit someone of a Southeast Asian heritage.

I haven’t taken pics of everything — just a small sampling.  You’ll have to come visit the Laqroki sim (and check out the new build while you’re at it!) to try on the demos.  You’ll love them, they’re beautiful 🙂

Click the images to see larger versions at my flickr stream.  No post-processing was done other than cropping and adding text.

laqroki suzu - olive

laqroki suzu - nougat

laqroki jasmin 02

laqroki jasmin 01

Visit Laqroki today to try the demos!

November 8, 2008 Posted by | Fashion, Skin | , , , , , , , , , | 1 Comment

May I have a price break, too?

price break

Well, it seem that the whole Openspace thing has REALLY set some people off.  Wow.  I’ve peeked in the forum thread and there was definitely a mob mentality in there earlier; I’m amazed we didn’t see posts like “OFF WITH JACK LINDEN’S HEAD!!111”.  o.o  I can’t help but imagine what it must have been like for Jack Linden, sitting there in his office, the blogpost all neatly typed out and carefully worded, just waiting for that fateful stroke on the Enter key… I wonder if he had any idea just how emotional and angry people were going to be over this?

Since my last post in regard to the upcoming babysim price hike, I’ve had a few more conversations with friends and some interesting points were made.  A friend of mind had observed that there were 13,000 babysims.  Yeah, that’s a LOT.  Making that number even more significant is the number of sims on the entire grid, which I think she’d said was 32,000.  Take away the Linden sims, and that leaves 26,000.

In other words, babysims make up just about half the grid.  Since they make up such an incredibly huge portion of the grid, the question begs to be asked: is the revenue currently produced by these babysims in line with the costs incurred?

In Jack Linden’s October 29th post to the blog, he states “We’re not saying that everyone is abusing resources. We are saying that the use has changed, and continues to do so as people find more creative ways to use them. So the revised pricing is about recognising that change of use and the additional costs and value associated with it.”

Additional costs?  I never really understood what kind of costs are involved other than buying the hardware, keeping it stored in a proper facility, and performing maintenance, and I’m guessing most other residents are in the same boat as me.  Okay, I can understand maybe needing more $ to pay for the physical space for storing the new hardware, and hiring more people to take care of the hardware or possibly paying overtime for existing staff to manage the added burden.  But did this really warrant a 66% price increase?

It was pointed out to me that another very real cost bandwidth consumption.  To put things in perspective, let’s look again at the amount of sims on the grid.  On February 13, 2008 (I would’ve preferred to find April’s numbers but I don’t know where to find that info so I used the wayback machine and this is what I got), there were 12,633 islands.  As of this writing, the Economic Stats page says there are 26,573 islands.  This would probably represent a HUGE jump in bandwidth consumption, especially if people are using their babysims for working and playing house, nevermind the clubs and malls.  I can’t say for sure how much bandwidth is used exactly, but one guesstimate I heard was maybe a terabyte for a babysim with a mall sitting on it.  I tried googling the subject and the most I got was Tateru Nino saying “a simulator can consume a ferocious amount of bandwidth”.

So… in light of all this, I have to concede that I can understand the price increase.  I think Linden Lab could stand to hire some experienced PR; if they’d taken more care with the way that previous announcement had been worded on their blog and had explained a bit more, I’m wondering if people still would’ve reacted quite so angrily as they did.

And, oh yes, that image that I slapped at the top of my post.  🙂  Ever since the babysim announcement, several friends have been faced with the decision to keep their babysims, drop them, or have them converted to full sims.  I don’t know, given the fact that the pricing is being increased by such a drastic increment, you’d think they’d be willing to cut loyal residents some slack and waive a conversion or moving fee, or two… but no, they aren’t.  And yet someone like Barb Carson is getting $100 USD discounts every month by paying grandfather tier rates on Class 5 sims?!

I understand wanting to ‘take care’ of your biggest clients and I know that Barb certainly ranks up there as one of the biggest, but really, if they can afford to give her huge breaks like this every freaking month then surely overlooking a $150 move & rename fee — which pretty much HAS to be done because of the new pricing policy — wouldn’t be too much for Linden Lab to absorb?

November 1, 2008 Posted by | Real Estate, SL Grid Issues | , , , , , , , , | 3 Comments